![]() ![]() Moved Donation Box 1,2 and 3 to the Guest Amenities section in the GUI.Improved texture seams on the Igneous Rock piece set.Changed visuals for Solar Panel and Wind Turbine.Foliage painting respects buildings, paths and fences.Fence replacement is now completely blocked if replacing an existing fence with the same fence type.To get around this, simply shift the height of all the group’s pieces (quickly selectable through box select or Ctrl+A) to match where they should meet the ground, relative to the grid’s height. ![]() ![]() NOTE: as a structural change, this might affect several user prefabs that have been made prior to this modification. Modular Groups now have a far more consistent way to ground themselves to the terrain: the group’s grid height - this means that a structure’s default height position will now always originate at the grid’s height.Floating vegetation now doesn’t realign with terraforming changes, while plants already colliding with the terrain will keep their terrain offset after terrain editing actions.Actions can now be carried out while the Management View is open.Lowered upkeep costs by an average factor of x3.Lowered research costs by an average factor of x2.Lowered animal unlocking costs by an average factor of x4.Lowered animal incubation costs by an average factor of x5.Heavily lowered park costs across the board.This change effectively removes a ‘middle man’ cost sink, hopefully making the Challenge mode experience more accessible ![]() These are now instantly unlocked and purchased upon reaching the required rating level.
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